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MACHINES · PROCESSING

Sandustry Kinetic Press Guide

Sandustry Kinetic Press guide: drop Burnt Residue from at least 25 blocks to produce 1 Gold and 1 Seed, and prevent wrong inputs or low drops from clogging it.

The Kinetic Press processes Burnt Residue into 1 Gold and 1 Seed. Burnt Residue must fall from at least 25 blocks high; a low drop or wrong material can remain on top and block future inputs.

What goes into the Press

The current official machine page names Burnt Residue as the input. The output per successful input is 1 Gold and 1 Seed, with the processed materials falling through the Press.

The drop-height rule

Burnt Residue needs a fall of at least 25 blocks. Build the vertical path first and keep the landing area clear; the exact construction footprint and launcher placement are design choices, not fixed values confirmed by the source.

Why it clogs

A drop that is too low, the wrong material entering, or excessive clustered input can leave material sitting on top. The collected troubleshooting discussions support using upstream filtering and a clear output path; exact fixes should be checked against the current build.

Sandustry Official Wiki — Kinetic PressPrimary source for input, 25-block rule and 1 Gold + 1 Seed output.
Steam Community — Kinetic Press troubleshootingSupports clogging questions and practical troubleshooting, not the core mechanic.